Service / 02
Mobile apps your team and customers actually use.
Android and iOS apps built with Flutter: one codebase, native speed, and a launch plan that gets you into the Play Store and App Store.
What we build
Apps for real-world work.
Field & sales apps
Visit logs, GPS check-ins, orders and photo reports for teams on the move.
Customer apps
Ordering, bookings, loyalty points and account management in your brand.
Offline-first
Apps that keep working without signal and sync when the network returns.
Push notifications
Order updates, reminders and offers that bring users back.
Backend & APIs
Secure APIs, admin panels and Firebase or custom servers behind your app.
Store launch
Play Store and App Store listings, review and release handled end to end.
Why Flutter
One codebase. Two stores.
Flutter compiles to native code for Android and iOS. You pay for one build, ship updates to both platforms at once, and get smooth 60fps interfaces.
- Flutter
- Dart
- Firebase
- Kotlin
- Swift
- Node.js
- REST & GraphQL
- Native performance on Android and iOS
- Accessible, large-tap-target interfaces
- Payments, maps, camera and barcode scanning
- Crash reporting and usage analytics
- Published under your own developer accounts
- Ongoing updates for new OS versions
FAQ
App questions.
Why do you use Flutter?
Flutter lets us build one codebase that runs natively on Android and iOS. You get two apps for close to the cost of one, with smooth native performance and faster updates.
Do you publish the app to the Play Store and App Store?
Yes. We prepare store listings and screenshots, handle the review process and publish under your own developer accounts, so you keep full ownership.
Can the app work offline?
Yes. For field teams and areas with weak networks we build offline-first apps that store data on the device and sync automatically when a connection returns.
How much does an app cost?
It depends on the screens, integrations and backend required. After a discovery call we share a fixed, milestone-based quote.